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Buccaneer Boom

trailer for the game

The players perspective in VR

The players perspective in VR

the Pirate Sloop players ride in

I created a distance field and vertex displacement Gerstner waves shader for the game

I created a distance field and vertex displacement Gerstner waves shader for the game

This is a collaborative project done in ART455-C at CSUF. Members of the group include myself, Eddie Anaya, Gustavo Quintero, Adrian Gastelum, and John Ahearn. I am responsible for spear heading the project and authoring the assets show above

This is a collaborative project done in ART455-C at CSUF. Members of the group include myself, Eddie Anaya, Gustavo Quintero, Adrian Gastelum, and John Ahearn. I am responsible for spear heading the project and authoring the assets show above

Buccaneer Boom

Buccaneer Boom is an immersive VR shooting gallery ride concept, inspired by Disneyland's Buzz Lightyear Astro Blasters. In the game, the player rides in a whimsical pirate sloop along a path, blasting any targets and monsters that cross them.

More artwork