All environment assets and textures where created by me.
The purpose of this project was to create an environment using similar methods to the naughty dog art team. Additionally I wanted to build an environment that already existed in an established franchise. I chose The Last of Us because it allowed me to explore destruction and foliage in a rich story telling setting. Additionally the concept art allowed for interpretation, and let me add many environmental story telling details. It was a blast working on this project, and I appreciate you taking the time to check it out.
The concept for this piece was created by Nick Gindraux, his artwork can be found here: http://ngindrauxportfolio.blogspot.com/p/the-last-of-us.html