Website powered by
Aidan Ecker
Aidan Ecker
3D Artist
Los Angeles, United States

About

3D artist specializing in real time game engines

Skills

3D ModelingDigital SculptingUV MappingPBR TexturingBakingUnreal engineConcepting

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Premiere
Premiere
Photoshop
Photoshop

Reel

Productions

    • Video Game
      Project Vision Vertical Slice
    • Year
      2026
    • Role
      3D Artist
    • Company
      Project Vision
    • Commercial / Advertisement
      Highstreet Market Trailer
    • Year
      2025
    • Role
      3D Generalist
    • Company
      Highstreet
    • Video Game
      Kaidro Clan Battles
    • Year
      2025
    • Role
      Unreal Engine Generalist
    • Company
      Gadget Bot LLC
    • Video Game
      Spookulele
    • Year
      2022
    • Role
      Environment Artist
    • Company
      USC Games
    • Video Game
      Buccaneer Boom
    • Year
      2022
    • Role
      Art Director
    • Company
      Cal State Fullerton Group Projects

Experience

  • 3D Generalist at Highstreet Market
    Los Angeles, US
    March 2025 - June 2025

    I was responsible for 3D modeling, UVing, and texturing various 3D character models used in the highstreet market cinematic trailer

  • Unreal Engine Generalist at Gadget Bot LLC: Kaidro Clan Battles
    Los Angeles, US
    May 2024 - October 2024

    I wore many hats while at Kaidro, those include technical artist, environment artist, asset integrator, cinematic artist, material artist, and lighting artist.

    Some highlight tasks include setting up and rendering 20+ cinematic shots. applying the inverse hull outline method to hundreds of meshes, create custom hitbox geometry for games main level, create subsurface skin, hologram, and astral ghost materials, and various other task

Report User